Archive for the Apple Silicon Category

Witcher 3 – Wild Hunt for Mac

We secretly had it already added to Porting Kit for about 1.5 weeks, but we needed to add a fix in Porting Kit first. Now we have done it just, we can finally officially release it on the blog: The Witcher 3: Wild Hunt for Mac! I tested the game on bot my high end Macbook Pro (intel) 2019 and on Apple Silicon Mac Mini (16 GB) and it works very well!! You need Porting Kit 4 beta to install and play the Witcher game. I also made a video of this one, you have to forgive my clumsiness with all the controls, but you will notice it runs pretty well on my Apple Silicon Mac Mini :)

Basic Portingkit Install Instructions GOG games:
1. Download the The Witcher 3: Wild Hunt offline backup setup file(s) into your download folder.
2. Always read the notes of the game description first for additional steps!
3. Go to the library server tab and select the game you want to install and click: Install
4. Portingkit will create the wrapper and locate your setup file in your download folder
5. The installation of the game will start, run through the install wizard.
6. After installation, exit the installer (don’t run launch the game).
7. Porting kit will say it has finished successfully.
8. Go to your local library tab and select the game and click: play
9. Enjoy the game!

Game description:
The Witcher 3: Wild Hunt, the RPG epic with a mature, non-linear story that reacts to your decisions, a vast open world with a living ecosystem, dynamic and tactical combat, and stunning visuals, is available on GOG.com!

Go to the Porting Kit game page up here…

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News regarding Apple Silicon (M1 chips) Macs with Porting Kit and Big Sur.

News regarding Apple Silicon (M1 chips) Macs with Porting Kit and Big Sur.

This post will clear up some clouds about the recently developed situation with Apple Silicon (Macs with a M1 Chip/Non-intel). Last week Apple released their new line with Mac’s with the new M1 chips and since last week available in the Apple Store/Mac resellers. So many people bought these Macs because of their performance and other benefits. However! The raising question is, will Porting Kit and the games work these Macs with Apple M1 chip? 

The answer is “no” at the moment, and “yes” in the near future with the coming WS11WineCX20.0.2 Engine and Big Sur 11.1 (read 11.1 and not the active 11.0.1). How everything will work on these chips still needs be tested. What we do know is that Crossover will support it and while we are using the open source engines of it, it will work on Porting Kit too, but only with Big Sur 11.1. So if you have the 11.1 Beta, then only the WS11WineCX20.0.2 or higher engine is required. Due to some issues with the Basic WS11Wine20.0.0 Engines at crossover itself, we haven’t created an CX20 engine yet for the Porting Kit but WS11WineCX20.0.2 will be created for sure if not only for the Apple M1 Silicon Macs. This engine will be released soon. About the performance of the games on these Macs with M1 chips, we still need to test thoroughly, we do not know how every game will react on it using the Rosetta 2 emulation built into Big Sur.

If we read the report of Codeweavers, then it looks very promising, but not everything is “Alleluia” yet. Games may “Lag” and Codeweavers is working on finetuning the process. We from the Porting Kit Team will purchase an Mac Mini M1 Silicon Mac to test the games as well. We hope starting the testing within a few weeks because the Mac still needs to be ordered and we also need the CX20.0.2 Engine to be able to test it on Big Sur 11.1. We will start testing with the most popular games. We want to remind you all that playing all games on Apple M1 Silicon Macs is still a long road to go and if you were planning  to buy a new Mac and want to be certain to play your games, maybe buying an Intel Mac to get through the coming years (while we work on supporting Apple Silicon in Porting Kit), isn’t the worst idea.

Eventually Apple will also drop support for “Rosetta 2” within a few years, and then Codeweavers need to find a different solution which is most likely the Hangover project which seems to be on it’s way, but still a lot of work in process.

Conclusion, yes a lot is going on, and we might be a bit optimistic, but there is a lot of work which still needs to be done. Stay tuned on the paulthetall.com blog for updates about this and the release of the WS11WineCX20.0.2 engine.