Archive for the Apple Silicon Category

Dungeon Keeper 2 Fixed for Apple Silicon Macs

Fixed another classic game for M1 Apple Silicon Macs: Dungeon Keeper 2. Dungeon Keeper 2 is everything its predecessor was, only better and badder! It is probably one of the most addictive and fun games ever created; with tons of dark humor, smooth gameplay, and high replayability value. The game gave an error message when launching, but this has now been fixed.

When you experience issues with games in the database with your Apple M1 Apple Silicon chip mac, please let us know using the Porting Kit “help” form or the “report a problem” option (more –> report a problem) in the port.

Changes: 
– Fix error message for M1 Apple Silicon Macs

Go to the game port page up here…

Commandos 2 port update, Apple Silicon Compatible now!

As you already know I manually update ports where I hear that there are issues with a specific port with the Apple Silicon chip. In this case there was one with Commandos 2 (now 50% off), which has been addressed and now works. With the old engine in combination with the Apple Silicon Macs, the game would give a black screen. Now this is fixed, Apple Silicon Macs can now fully enjoy the game as well.

When you experience issues with games in the database with your Apple M1 Apple Silicon chip mac, please let us know using the Porting Kit “help” form or the “report a problem” option (more –> report a problem) in the port.

Changes: 
– Fix for black screen M1 Apple Silicon Macs

Go to the game port page up here…

Might & Magic IX wrapper update –> Apple Silicon compatible

Quick heads up. We made an update for the port Might and Magic IX. The game crashed at startup for M1 Apple Silicon, but it’s fixed in the latest CX21.1.0 engine. So we made this manual update for the game. Enjoy

Changes:
M1 Apple Silicon compatible

Porting Kit game pages are here…

Total Annihilation – Commander Pack updated and compatible now with M1 Apple Silicon.

Another game tested and updated for the M1 Apple Silicon: Total Annihilation – Commander Pack! The update to the latest CX21.1.0 engine fixed the game for M1 Apple Silicon Macs. Tested the games for about 10 minutes of gameplay without issues comparing with the intel chipset Macs.

For Apple M1 Apple Silicon it might require the latest Mac OS version of Monterey 12.1! So if it doesn’t work and you or on Big Sur, then upgrade to the latest Mac OS version Monterey!

What began as a conflict over the transfer of consciousness from flesh to machine has escalated into a war that has decimated a million worlds. The Core and the Arm have all but exhausted the resources of the entire galaxy in their struggle for domination. Choose your side, build an army, and crush your enemies on huge, three-dimensional battlefields. And remember, there is no such thing as “too many guns”!

Updates:
– Compatible with M1 Apple Silicon now

Porting Kit game pages are here…

Omikron the Nomad Soul works now for M1 Apple Silicon.

Another game tested and updated for the M1 Apple Silicon: Omikron The Nomad Soul! The update to the latest CX21.1.0 engine fixed the game for M1 Apple Silicon Macs. Tested the games for about 10 minutes of gameplay without issues comparing with the intel chipset Macs.

Responding to the desperate pleas of a mysterious character from another dimension, your soul must enter the dark and futuristic city of Omikron. This is but the beginning of an epic adventure through an increasingly strange and dazzling parallel world. You must solve the ultimate mystery: why are you in Omikron and how can you get out?

Updates:
– Compatible with M1 Apple Silicon now

Porting Kit game pages are here…

Unreal Tournament GOY updated for M1 Apple Silicon Macs!

Another game tested and updated for the M1 Apple Silicon: Unreal Tournament! I am still planning for making a gameplay video, but that one will follow within a few days. Christmas time, so I will be a bit more occupied with that :) To make it work for M1 Apple silicon, you do need to do a special action which is now also mentioned in the game description. After install you need to set a specific “device”.

When you press play and get into the launcher, click “change your 3d video device” –> “show all devices” –> click the “open GL support” option.  Then next, next, run. In the game itself you can change your resolution to widescreen. To 1440×900 for example.

Porting Kit game pages are here…

Witcher 3 – Wild Hunt for Mac

We secretly had it already added to Porting Kit for about 1.5 weeks, but we needed to add a fix in Porting Kit first. Now we have done it just, we can finally officially release it on the blog: The Witcher 3: Wild Hunt for Mac! I tested the game on bot my high end Macbook Pro (intel) 2019 and on Apple Silicon Mac Mini (16 GB) and it works very well!! You need Porting Kit 4 beta to install and play the Witcher game. I also made a video of this one, you have to forgive my clumsiness with all the controls, but you will notice it runs pretty well on my Apple Silicon Mac Mini :)

Basic Portingkit Install Instructions GOG games:
1. Download the The Witcher 3: Wild Hunt offline backup setup file(s) into your download folder.
2. Always read the notes of the game description first for additional steps!
3. Go to the library server tab and select the game you want to install and click: Install
4. Portingkit will create the wrapper and locate your setup file in your download folder
5. The installation of the game will start, run through the install wizard.
6. After installation, exit the installer (don’t run launch the game).
7. Porting kit will say it has finished successfully.
8. Go to your local library tab and select the game and click: play
9. Enjoy the game!

Game description:
The Witcher 3: Wild Hunt, the RPG epic with a mature, non-linear story that reacts to your decisions, a vast open world with a living ecosystem, dynamic and tactical combat, and stunning visuals, is available on GOG.com!

Go to the Porting Kit game page up here…

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News regarding Apple Silicon (M1 chips) Macs with Porting Kit and Big Sur.

News regarding Apple Silicon (M1 chips) Macs with Porting Kit and Big Sur.

This post will clear up some clouds about the recently developed situation with Apple Silicon (Macs with a M1 Chip/Non-intel). Last week Apple released their new line with Mac’s with the new M1 chips and since last week available in the Apple Store/Mac resellers. So many people bought these Macs because of their performance and other benefits. However! The raising question is, will Porting Kit and the games work these Macs with Apple M1 chip? 

The answer is “no” at the moment, and “yes” in the near future with the coming WS11WineCX20.0.2 Engine and Big Sur 11.1 (read 11.1 and not the active 11.0.1). How everything will work on these chips still needs be tested. What we do know is that Crossover will support it and while we are using the open source engines of it, it will work on Porting Kit too, but only with Big Sur 11.1. So if you have the 11.1 Beta, then only the WS11WineCX20.0.2 or higher engine is required. Due to some issues with the Basic WS11Wine20.0.0 Engines at crossover itself, we haven’t created an CX20 engine yet for the Porting Kit but WS11WineCX20.0.2 will be created for sure if not only for the Apple M1 Silicon Macs. This engine will be released soon. About the performance of the games on these Macs with M1 chips, we still need to test thoroughly, we do not know how every game will react on it using the Rosetta 2 emulation built into Big Sur.

If we read the report of Codeweavers, then it looks very promising, but not everything is “Alleluia” yet. Games may “Lag” and Codeweavers is working on finetuning the process. We from the Porting Kit Team will purchase an Mac Mini M1 Silicon Mac to test the games as well. We hope starting the testing within a few weeks because the Mac still needs to be ordered and we also need the CX20.0.2 Engine to be able to test it on Big Sur 11.1. We will start testing with the most popular games. We want to remind you all that playing all games on Apple M1 Silicon Macs is still a long road to go and if you were planning  to buy a new Mac and want to be certain to play your games, maybe buying an Intel Mac to get through the coming years (while we work on supporting Apple Silicon in Porting Kit), isn’t the worst idea.

Eventually Apple will also drop support for “Rosetta 2” within a few years, and then Codeweavers need to find a different solution which is most likely the Hangover project which seems to be on it’s way, but still a lot of work in process.

Conclusion, yes a lot is going on, and we might be a bit optimistic, but there is a lot of work which still needs to be done. Stay tuned on the paulthetall.com blog for updates about this and the release of the WS11WineCX20.0.2 engine.