Archive for the Wine Category

The future of Wine on Mac….Wine dead on Mac in 18 months?

The future of Wine on Mac....Wine dead on Mac in 18 months?

I see you thinking, wine dead in 18 months? Yeah, it’s a very very good possibility (not joking here…) “What does that mean? How come? ” Well, it’s the decision of Apple, “no more compromise”….to go over to 64 bit only. That will start in High Sierra 10.13x (yeah where we are in now and where we already ran into bumps), and most likely end in 64bit only next year already!!. “Hey wait, you guys mentioned that you are working on 64-bit Wine app?”.  Yep that’s correct, but that doesn’t solve the fact that the games are still 32-bit, and Apple won’t accept 32-bit processes. This can’t be fixed by using a 64-bit Engine and creating a 64-bit Wineskin app unfortunately.

“So all is lost?” Well we have little hope on a specific project called “hangover” which Codeweavers (yeah from Crossover) and the wine community started up to find a way to keep Wine working on Mac (64bit) using ARM Emulator (an emulator between the windows app and the real CPU that we can put in any mode) which is a building block and would still need a lot of work (if even proven “workable/not too slow”) to be useful on the new Mac OS. There are maybe a few similar options, but also requires “emulation/virtualization” which means slow. So in short, there needs to come a solution (and I mean fast) but the “possible” (hope/pray)  alternatives takes a lot of time to implant. Alexandre Julliart isn’t really mourning about that (and he shouldn’t), because Apple seems to be lost at this moment. It looks like everyone needs to adapt to the changes they make, we (wine(skin) community) had already to adapt 3 times already because of OS updates in the past years, and now it looks like they are about to give the final blow.

“So now what?” Well, thought about alternative solutions as well, and fell back to the same kind of solutions as Codeweavers comes with (emulation/virtualization) but then again you can even better put also VM’s and bootcamp on your system, and that’s not what we want.

So we are building hard on a Linux version of Porting Kit, so not all years we put in Porting Kit and into all the game ports, are lost. In that way we can still continue our vision on Linux, although  in that case it will end for Mac in OS 10.13x or maybe even 10.14x. It’s not what we want, but Apple leaves is in that case no choice to abandon the sinking ship. For me if it comes that far that there is no solution for the 32-bit support drop, I will move over to Linux as well and we keep Porting Kit supported for Mac until OSX 10.14 and not above. Before it comes that far, let’s first hope there will be a solution in these 18 months after all…

Wine 1.7.39 released!

Wine 1.7.39 is released yesterday evening! The wine version will be build in an engine and will be available in “Winery“. Winery is a program where you can build wrappers with, and is available on the Wineskin website. I use Winery to build all my wrappers for this website. Because the new Wine is released 2 days ago, the engine itself is available in Winery by Doh123 (Wineskin developer). So you can download the Wine Engine in Winery now. A cool new feature is the WINmm Joystick support which allows joystick support in dozens of games. For example X-Wing for LucasArt games. That game is now also added into the Portingkit. Enjoy!

What’s new in this release:

  • WinMM joystick support on Mac OS X.
  • Kerning support in DirectWrite.
  • Support for DirectX Media Objects filters.
  • Better support for animated GIFs in GdiPlus.
  • Improved support for Known Folders in Shell32.
  • Various bug fixes.

new wine engine new

Wine 1.7.37 released!

Wine 1.7.37 is released yesterday evening! The wine version will be build in an engine and will be available in “Winery“. Winery is a program where you can build wrappers with, and is available on the Wineskin website. I use Winery to build all my wrappers for this website. Because the new Wine is just released, the engine itself is not available yet in Winery, but will be added soon by Doh123 (Wineskin developer).

What’s new in this release:

  • Interface change notifications.
  • Support for the UTF-7 encoding.
  • A number of graphical fixes for themed controls.
  • Wininet now implemented on top of Win32 sockets.
  • Various bug fixes.

new wine engine new

Wine 1.7.33 released!

Another new Wine version is out on WineHQ since yesterday! The wine version is now build in an engine and will be available in “Winery“. Winery is a program where you can build wrappers with, and is available on the Wineskin website. I used Winery to build all my Wrappers for this website. The engine itself isn’t available in winery yet, but doh123 will add it as soon as he can. There are some extra mshtml improvements and even more DirectWrite functions fixes. See more details below and on WineHQ.

You can change the wine engine in existing Wrappers doing: Right-click Wrapper –> show package content –> wineskin –. advanced –> tools –> change engine –> change it to the latest engine you downloaded, in this case 1.7.33.

The Wine development release 1.7.33 is now available.

What’s new in this release:

  • Support for copy/paste commands in MSHTML.
  • Some more font support in DirectWrite.
  • Better handling for loss of focus in Direct3D windows.
  • Several more API Sets DLLs.
  • Various bug fixes.

 
new wine engine new

Wine 1.7.32 released!

Another new Wine version is out on WineHQ since yesterday! The wine version is now build in an engine and is available in “Winery“. Winery is a program where you can build wrappers with, and is available on the Wineskin website. I used Winery to build all my Wrappers for this website. The engine itself isn’t available in winery yet, but doh123 will add it as soon as he can. There are some extra mshtml improvements and even more DirectWrite functions fixes. See more details below and on WineHQ.

You can change the wine engine in existing Wrappers doing: Right-click Wrapper –> show package content –> wineskin –. advanced –> tools –> change engine –> change it to the latest engine you downloaded, in this case 1.7.32.

The Wine development release 1.7.32 is now available.

What’s new in this release:

  • New version of the Mono engine.
  • A few more functions implemented in MSHTML.
  • Improved support for restoring display mode.
  • Font metrics improvements in DirectWrite.
  • Various bug fixes.

 
new wine engine new

Wine 1.7.31 released!

Another new Wine version is out on WineHQ since yesterday! The wine version is now build in an engine and is available in “Winery“. Winery is a program where you can build wrappers with, and is available on the Wineskin website. I used Winery to build all my Wrappers for this website. The engine itself isn’t available in winery yet, but doh123 will add it as soon as he can. There are some extra C runtime improvements and even more DirectWrite functions fixes. See more details below and on WineHQ.

You can change the wine engine in existing Wrappers doing: Right-click Wrapper –> show package content –> wineskin –. advanced –> tools –> change engine –> change it to the latest engine you downloaded, in this case 1.7.31.

The Wine development release 1.7.31 is now available.

What’s new in this release:

  • New version of the Gecko engine based on Firefox 34.
  • Support for the Visual Studio 2013 version of the C/C++ runtimes.
  • More font metrics support in DirectWrite.
  • Some more Direct2D work.
  • Various bug fixes.

 
new wine engine new

Wine 1.7.30 Released!

It’s bin a while, but meanwhile a new Wine version is out on WineHQ since yesterday! The wine version is now build in an engine and is available in “Winery“. Winery is a program where you can build wrappers with, and is available on the Wineskin website. I used Winery to build all my Wrappers for this website. The engine itself isn’t available in winery yet, but doh123 will add it as soon as he can. There are some C runtime improvements and some extra DirectWrite functions. See more details below and on WineHQ.

You can change the wine engine in existing Wrappers doing: Right-click Wrapper –> show package content –> wineskin –. advanced –> tools –> change engine –> change it to the latest engine you downloaded, in this case 1.7.30.

The Wine development release 1.7.30 is now available.

What’s new in this release:

  • More support for fonts in DirectWrite.
  • Improved ATL thunk support.
  • A few more C runtime functions.
  • Regedit import/export fixes.
  • Various bug fixes.

 
new wine engine new

Wine 1.7.26 released!

A new Wine version is out (Wine 1.7.30) on WineHQ since last Friday! The wine version is now build in an engine and is available in “Winery“. Winery is a program where you can build wrappers with, and is available on the Wineskin website. I used Winery to build all my Wrappers for this website. The engine itself isn’t available in winery yet, but doh123 will add it as soon as he can. There are some C runtime improvements and some extra DirectWrite functions. See more details below and on WineHQ.

You can change the wine engine in existing Wrappers doing: Right-click Wrapper –> show package content –> wineskin –. advanced –> tools –> change engine –> change it to the latest engine you downloaded, in this case 1.7.30.

The Wine development release 1.7.30 is now available.

What’s new in this release:

  • More support for fonts in DirectWrite.
  • Improved ATL thunk support.
  • A few more C runtime functions.
  • Regedit import/export fixes.
  • Various bug fixes.


new wine engine new

Wine 1.7.24 Released!

A new Wine version is out on WineHQ since last Friday! The wine version is now build in an engine and is available in “Winery“. Winery is a program where you can build wrappers with, and is available on the Wineskin website. I used Winery to build all my Wrappers for this website. The engine itself isn’t available in winery yet, but doh123 will add it as soon as he can. There are some important crypto improvements which fixes some login issues in some programs/game clients, so that’s great news! See more details below and on WineHQ.

You can change the wine engine in existing Wrappers doing: Right-click Wrapper –> show package content –> wineskin –. advanced –> tools –> change engine –> change it to the latest engine you downloaded, in this case 1.7.24.

The Wine development release 1.7.24 is now available.

What’s new in this release:

  • Beginning of some DirectWrite classes implementation.
  • Initial wrapper dll for the packet capture library.
  • Some crypto improvements.
  • Various bug fixes.

 
new wine engine new

Wine 1.7.23 Released!

A new Wine version is out on WineHQ! The wine version is now build in an engine and is available in “Winery“. Winery is a program where you can build wrappers with, and is available on the Wineskin website. I used Winery to build all my Wrappers for this website. The engine itself isn’t available in winery yet, but doh123 will add it as soon as he can. There are some important crypto certificate fixes which fixes some login issues in some programs/game clients, so thats great news! See more details below and on WineHQ.

You can change the wine engine in existing Wrappers doing: Right-click Wrapper –> show package content –> wineskin –. advanced –> tools –> change engine –> change it to the latest engine you downloaded, in this case 1.7.23.

The Wine development release 1.7.23 is now available.

What’s new in this release:

  • Better support for files drag & drop.
  • Improvements to the HTTP cookie management.
  • Initial support for 64-bit Android builds.
  • Fixes to crypto certificates management.
  • Various bug fixes.


new wine engine new

Page 1 of 3123