News

DXVK Support is there for Porting Kit 4 Beta!

Great news! I made a separate post for this, but it’s important to explain, because DXVK support (Directx 10+11) is there!!! Yes that’s right, so this means big Directx11 titles will come to Porting Kit!!!!! And tonight we will make a massive introduction of the feature by releasing the port for Age of Empires 2 Definitive Edition!! I will make a video of the tutorial and that the game even works great on Silicon Macs!!

Important to note is that DXVK/Vulkan support works only in Porting Kit 4 Beta and not in Porting Kit 3! Porting Kit 4 will be the main Porting Kit app and Porting Kit 3 will eventually be fased out when all the functions (which PK4 is missing) from PK3 are migrated.

New version of DXVK released – OnePerDay

Porting Kit 3 master wrapper issue. (resolved!!)

As promised, issue has been resolved! Ports can be created normally again in Porting Kit 3 without issues.

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Since tonight, there has been a change on the wineskin master wrapper, this caused for issues for Porting Kit 3 (not Porting Kit 4 Beta). We are working to fix that.We will let you know on the blog. when its fixed (probably tonight) If you have Mojave or Above, then I would recommend to use Porting Kit 4 beta anyways.

Download it from the Porting Kit website up here…

Next-Gen Sports Games Get Subtle, Concrete Improvements.

Besides checking team news and looking at the odds on Betway, most sports lovers are inquisitive about how the games will look like on a new console. Not that they are expected to be different or more powerful. On the contrary, it’s quite the opposite, as sports gamers normally portray closed, fixed environments that must have a perfectly smooth performance in every version. As such, most sports games are generally stable and reliable whatever system you play them on.

Taking games like NBA, FIFA, and Madden as an example, they’re already running at 60fps on native 4K, Xbox One, and PS4 pro. That’s a rare achievement for most games on those machines. When it comes to PS5, and the Xbox series x, 2K, and EA had to develop new ways to make the next generation better than the current one. PS5 has taken a different approach in terms of making the new hardware.

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Porting Kit 4.1.0 release with Apple Silicon support!

Yes! Finally! We talked about it in the past about the Apple Silicon Macs support in Porting Kit. Codeweavers already builtin the support in CX20.0.1 and CX20.0.2, but with Wineskin 2.9.0.7 RC2 and with the special built of CX20.0.2 engines (great work Dean!) in combination with Mac OS Big Sur 11.1+ we finally can play Windows games on Apple Silicon Macs using Porting Kit 4 Beta!

Wow, does all the games in the Porting Kit database work on Apple Silicon?!
Well, many of them do (especially the more newer games) but some older ones won’t. It requires a lot of testing to see what games work on the Silicon Mac and which don’t. Besides that you have to understand that Apple silicon support is still in the works at Codeweavers, and besides that Rosetta needs improvements as well and is in the improving process. So this will fix a lot of things in the future as well.

Whats tested and how do I know which games do not work on Apple Silicon?
We are working on a system that when we tested a game “not working” on Apple Silicon Macs, that it will show it. For the ones we don’t know now it’s still experimental and will come through time and testing clear. Remember what does not work now, may work in the near future with new engines and Better Rosetta2 support in new Mac OS updates.

Minimum Requirements for Apple Silicon:
– Mac OS 11.1+
Porting Kit 4 Beta (4.1.0)

We tested these games so far:
– Metal Gear Solid (works)
– Caesar 3 (works)
– Empire – Rise of a middle Kingdom (works)
– Zeus & Poseidon (works)
– Fallout New Vegas (works)

– Rollercoaster Tycoon (does not work)
– Rollercoaster Tycoon 2 (does not work)

Feel free to test yourself and let us know what works for you and which don’t. Some ports may need special tricks to let to work after all. Everyone who has Porting Kit 4 will receive the update message :) Have fun!

My Memory of Us for Mac

On request we added My Memory of Us to the Porting Kit database. This game port of the My Memory of us adventure brings you to events that are touching and horrifying even now. Let’s go back in time. It all began with a meeting between a boy and a girl who came from two different worlds. For a short time they had good laughs together, taking joy simply from each other’s company. Unfortunately, all good things must come to an end. War broke out – the Evil King plundered the city and his robot-soldiers appeared everywhere. Citizens were separated and some of them were marked and forced to move out of their homes and live in a place that was sealed off from the rest of the city by a huge wall. Fortunately the children were not alone – they had each other. Enjoy this adventure! Tested and works nicely in Big Sur 11.x as well.

We always recommend having besides Porting Kit also Crossover as alternative. Crossover is more advanced, supports DX11 and has phone support other features. Crossover makes Porting Kit possible and when purchasing Crossover using the links here you support us with out work with Porting Kit. Get it here…

Basic Portingkit Install Instructions GOG games:
1. Download the My Memory of Us “offline backup setup” file(s) into your download folder.
2. Always read the “notes” of the game description first for additional steps!
3. Go to the library server tab and select the game you want to install and click “Install”
4. Portingkit will create the wrapper and locate your setup file in your download folder
5. The installation of the game will start, run through the install wizard.
6. After installation, exit the installer (don’t run launch the game).
7. Porting kit will say it has finished successfully.
8. Go to your local library tab and select the game and click “play”!
9. Enjoy the game!

Game description:
What makes My Memory of Us stand out is that the story is told from the perspective of two friends who complete each other. Each of them has their own abilities – she can run fast, he can sneak – but only when they work together as a team can they overcome all adversities. You just want to have fun with your friend. Go on then! Grab her hand and find out what adventures are waiting for you outside. Together, there’s nothing in the world that can stop you.

Go to the Porting Kit game page up here…

Another (install this time) bug with Porting Kit Beta 4.0.66 (resolved!)

With release of Porting Kit 4.0.68 this morning, the installation bug in Catalina has now been resolved.

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Sorry again, after a fix of the last bug of Porting Kit Beta 4.0.65, we have another bug now. This time regarding installing. You will get a “kernel32″ error message with every port you install. We are aware of the bug and expect it to be fixed today as well. We promise to do some better testing next time releasing an PK 4 beta update :)

For the ones who can’t wait to install a game, then please download Porting Kit 3 (if you not have it installed already) from the Porting.com download page. But again we hope to have this fixes a.s.a.p.

Porting Kit 4.0.65 released!

After the fix of Porting Kit 4.0.65 (see last post about that) we are delighted to announce another Porting Kit 4 Beta version (4.0.66).  Besides some cosmetic fixes it also contains a few updated  FAQ items, it has a few extra features. I will discuss the “Custom EXE creator” option and the “Theme chooser” in preferences.

Custom Exe Creator:
When you in Porting Kit 4.0.66 right-click on a local installed port (on the left) then you have an option to create a “Custom Exe”. What is a Custom exe? Well, for example when a specific game has a specific config .exe or you want to set a specific exe for a Mod you installed, then you may want that short-cut in the Porting Kit. You can do that simply by right-clicking the specific port and choose the “custom exe” option, then name it, and then select the specific exe you want to use. After clicking ok, the exe has been added into Porting Kit.

Theme chooser:
Yes it now possible to choose your theme as well in Porting Kit 4! Choose from the classic “Blue Galaxy” theme or the “Boxer Dark Shelf” or “Boxer Classic Shelf” theme. Click on the top bar using the Porting Kit menu, and choose “preferences” and then select your choice. Enjoy!

New Changes in 4.0.66:

  • Fixing Preferences window
  • Server app icons should be cached for better performance
  • Analytics step updated
  • FAQ updated
  • Refresh button in News tab should work properly
  • Reading local WSI files should work properly
  • Added right-click menu option to create new custom EXE (shortcut)
  • Fixed link colors
  • Underlines should appear in app descriptions
  • Now it’s possible to disable wrapper updates on PK’s userData.json file
  • Added Antivirus startup window

Check the new change log page of Pk 4 up here…

Porting Kit 4.0.65 update issue (visual bug) Resolved!

Problems are resolved. If you still have an issue with a black screen when you launch Porting Kit 4 Beta, then please re-download Porting Kit 4 beta from the Porting.com download page which is version 4.0.62 and this will properly update to 4.0.66.

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A quick heads up. There has been released a new version of Porting Kit 4: .0.65, which contains besides some new cool stuff, a bug that you cannot see the library anymore. We are working on the issue and expecting a fix today. Sorry for the inconvenience.

You can launch the ports meanwhile manually by going to the folder of the games username/apps/games folder and double-click the port icon.

 

Metro Last Light Redux for Mac

Awesome news! Yes, Metro Last Light Redux was free for 2 days a few days back. I told you to grab it for the moment I would port it to Mac, and you know what? Today is the day :D I tested it even on Big Sur and it works pretty well as you can also see in the video tutorial below. I would recommend though a medium to high end Mac to have the best game experience with better video settings. Enjoy the video below with some gameplay and the game itself :)

We always recommend having besides Porting Kit also Crossover as alternative. Crossover is more advanced, supports DX11 and has phone support other features. Crossover makes Porting Kit possible and when purchasing Crossover using the links here you support us with out work with Porting Kit. Get it here…

Basic Portingkit Install Instructions GOG games:
1. Download the Metro Last Light Redux “offline backup setup” file(s) into your download folder.
2. Always read the “notes” of the game description first for additional steps!
3. Go to the library server tab and select the game you want to install and click “Install”
4. Portingkit will create the wrapper and locate your setup file in your download folder
5. The installation of the game will start, run through the install wizard.
6. After installation, exit the installer (don’t run launch the game).
7. Porting kit will say it has finished successfully.
8. Go to your local library tab and select the game and click “play”!
9. Enjoy the game!

Game description:
Metro: Last Light Redux is the definitive version of the critically acclaimed ‘Metro: Last Light’, rebuilt in the latest and greatest iteration of the 4A Engine for Next Gen. Newcomers will get the chance to experience one of the finest story-driven shooters of all time; an epic adventure combining gripping survival horror, exploration and tactical combat and stealth.

Go to the Porting Kit game page up here…

About a 100 port fixes and adjustments!

About a 100 port fixes and adjustments!

Yes, that’s right, after getting some input about about a change in the register naming in Wine about “DirectDrawRendering” we had to make changes for many dozens of ports. This have been done yesterday including a lot of cosmetic and other changes in the ports. These changes were especially important for older games like, Pharaoh, RollerCoaster Tycoon 2, some Star Wars Ports and many others. So if you experienced issues in running these games, then please reinstall the games again using your “offline backup setup files” from your GOG.com game library.

All the ports which have been updated will have an “updated” badge. So please check if the game you recently installed and didn’t work, is working now after the change. Don’t hesitate to sent an e-mail when you have issues with running a game using the existing ports in the Porting Kit database.