*Update* future plans Porting Kit!

Hey Guys, here a quick heads up for the plans with Porting Kit coming time (coming 12 months). This also because their might be many questions regarding the 64Bit only transition of Apple of the coming Mac OS and the effect on it on Porting Kit and how further.

Well I can say we are working hard on the future of Porting Kit, to make the past 6/7 years not be in vain with our over a 1000 game ports. Mojave in combination of Porting Kit has some challenges itself as well and requires in many cases to turn on the “unofficial Wineskin” option (using the Porting Kit Preferences –> unofficial Wineskin selectbox). For example Dragon Age Ultimate has some massive performance issues when not using latest Wineskin version (TCCD process is taking lots of  CPU usage).

New updated GUI:
First change will be very soon (timespan weeks), that we change the GUI to a better overview one. The Local library will dissapear as an tab and your ports will be visible on the side, a little bit in the way of GOG Galaxy (picture link) has that implemented. So this saves confusion when you are in local tab or server tab. Now it will be more clear that your installed ports are now on the side bar and the server ports are in the middle/other side.

Linux version of Porting Kit:
Yes, it was whispered in the past, but after the new GUI, this will consume our most attention. A Linux version of Porting Kit. Reason 1, to expand the Porting Kit reach, but even more important, with the future in mind, we need a Linux version to be able to run a Mini Linux version in a Virtual Machine for the smaller 32-bit games. What that means I will explain below. For the Linux version we would gladly receive some help. Are you a Linux programmer? You love Porting Kit? You volunteer to help us out? please contact us (in this case Vitor) using the contact form and help us to make the Linux version ASAP. This would be a great help making the next step possible: Porting Kit Classic (32-bit Virtual Machine)

Porting Kit Classic and Porting Kit Future:
As the subject above already mentions, we gonna split up Porting Kit in 2 versions as it looks like so far. A Porting Kit Classic version which is a very small Virtual Machine with a 32-bit Linux/Porting Kit environment to play the more smaller 32 bit games. Think about titles like: Rollercoaster Tycoon, Heroes 3, Caesar 3, Pharaoh, and tons of other classics. The other Porting Kit will be 64-bit and run the 64bit games and Directx11 in combination with Vulcan (needs some more Wine love for Mac but when 64bit Mac OS will be a fact, this will ready or almost ready). More details on all of this will follow when time will pass.

Other implementations:
Other stuff which is also in the planning, and will be worked out between the projects, is Chat and Network support, so users of Porting Kit can play games with each-other using LAN/WAN support.

So again, if you have Linux programming skills and want to help out, let us know.

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paulthetall

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