Wine 1.7.10 released!
Wine 1.7.10 is released just now! Altough my primairy focus is not Wineskin anymore but Crossover, Wine is still the sourcecode where it is all about and will be iplanted in Crossover soon as well. And if you have of games and want to see if there are some improvements with the latest WineEngine then this news might be worthwhile. The wine version will be buildt in an engine and will be available in “Winery“. Winery is a program where you can build wrappers with, and is available on the Wineskin website. I used Winery to buildt all my wrappers for this website. Because the new Wine is just released, the engine itself is not available yet in Winery, but will be added soon by Doh123 (Wineskin developer). Again there are some improvements in the Macdriver, IPX support improvements, this might help improve speed/stableness of multiplayer games of some older games. Besides that there are some more d3d improvements as well. See more details below and on Winehq.
The Wine development release 1.7.10 is now available.
What’s new in this release:
- Window maximization in the Mac driver.
- AVI compressor implementation.
- Thread local storage support in dynamically loaded libraries.
- Beginnings of a Task Scheduler implementation.
- Extended IPX protocol support.
- Various bug fixes.
I was going to still use Wineskin to try to run my games in case CrossOver fails to work with my games, but it looks like that my Wineskin (2.5.12) is incompatible with my version of Mavericks. I can run existing wrappers that I made and still play games like Chaser and FEAR. However, I can’t create new wrappers anymore. The first time I try to run the wrapper, nothing happens. The second time I click on it, I get a “-10810 error code.”
1.7.8 is the latest in my list available…