Wine 1.7.20 is released now!

It took a month because Alexandre was on holidays, but finally it is here: Wine 1.7.20! The wine version will be build in an engine and will be available in “Winery“. Winery is a program where you can build wrappers with, and is available on the Wineskin website. I used Winery to build all my Wrappers for this website. The Wine engine itself is not available yet in Winery, so we have to wait (Doh123 of Wineskin will do this as soon as he can) on that and then you can download and test it with your games when interested! There is some c/c++ improvements/support and some more important memory issues fixed.  See more details below and on WineHQ.

You can change the wine engine in existing Wrappers doing: Right-click Wrapper –> show package content –> wineskin –. advanced –> tools –> change engine –> change it to the latest engine you downloaded, in this case 1.7.20.

The Wine development release 1.7.20 is now available.

What’s new in this release:

  • New JSProxy DLL for automatic proxy configuration.
  • More OLE Accessible Object support.
  • Improvements to the XML writer.
  • Fixes for various memory issues found by Valgrind.
  • Initial headers for Direct2D support.
  • Various bug fixes.

 
new wine engine new

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