Wine 1.7.31 released!

Another new Wine version is out on WineHQ since yesterday! The wine version is now build in an engine and is available in “Winery“. Winery is a program where you can build wrappers with, and is available on the Wineskin website. I used Winery to build all my Wrappers for this website. The engine itself isn’t available in winery yet, but doh123 will add it as soon as he can. There are some extra C runtime improvements and even more DirectWrite functions fixes. See more details below and on WineHQ.

You can change the wine engine in existing Wrappers doing: Right-click Wrapper –> show package content –> wineskin –. advanced –> tools –> change engine –> change it to the latest engine you downloaded, in this case 1.7.31.

The Wine development release 1.7.31 is now available.

What’s new in this release:

  • New version of the Gecko engine based on Firefox 34.
  • Support for the Visual Studio 2013 version of the C/C++ runtimes.
  • More font metrics support in DirectWrite.
  • Some more Direct2D work.
  • Various bug fixes.

 
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paulthetall

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6 thoughts on “Wine 1.7.31 released!

  1. Offtopic, but no, unfortunatly not yet because the game needs Directx11 which is not supported yet in wine.

  2. Any ideea why I dont see the 1.7.31 version in the Winery app? Im on a mac (yosemite). Thanks in advance!

  3. Sorry, I just re-read your post and it says that its not available yet in winery…so , is there any other (simple) way to use it in an existing wrapper ? Or we have to wait for it to be made available in winery?

    Again, thanks in advance :)

  4. Yeah it depends on Doh123 to add it. Most of the time it is related to how much time has. Sometimes it takes 2 or 3 Wine releases later before he add all 3 of them in one row the same time. When you are in a hurry, you can always mail him with the request to remind him. Not sure if he will clear his agenda for it ;)

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